Rendering Body Parts

In Scene 2 and 5 there is a significant amount of detailed anatomical discussion. We had pretty concrete ideas about what we did and did not want the depicted anatomy to look like, but actually achieving that look is complicated. Charlie has been playing around with different methods and looks for us to discuss, but this will be a pretty intensive process.
We are concerned most with creating anatomy that looks like real anatomy, from angles and in proportions that make sense to the viewer. Too often pictures of our bodies, especially the genitals, look too stylized, vague, or are in a position that seems strange or foreign. Particularly with the vulva, we are also concerned about the viewer seeing different types. There is so much variety among people that looking at a depiction of one type of vulva by a person with a very different looking one, could be really confusing. Plus, we don't talk too much about this variety, so a depiction of the incredible diversity could acknowledge that without taking any extra time in the movie.
Secondarily, but importantly, we also want the anatomical depictions to be interesting. As with the movie in general, we tend toward a strangeness - incorporating an element that is just slightly off. This actually isn't the hard part for us - at least we don't seem to think so at this time.
So that's what we're doing now, looking at lots of vulvas, testes, birth canals... - all positions, looks, rendering styles.

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